Weekly Update


This was a bit of a husy week at my full time job, so I haven’t been able to come up with any clear updates for a post here.

I’ve been working the next few classes within the context of the Yin School. The students and teachers are all largely fleshed out. The maps are written out. The classes need to be implemented.

There’s one major piece of character are left: The main Character, Zina herself. Tbh, I was done most of the art for the majority of characters. However, you can actually check the img/pictures folder of whatever version you’ve downloaded. Many of the characters were drawn out, though not consistently to their RPGM faces.

The bigger issue, was that Zina herself looked a bit too much like the model. I’m going to leave the image here to see if my fanbase can guess who the model is.

Regardless, I’ve been reworking on her character artwork again.

My art skills aren’t quite perfect, and I am personally not against using AI art. However, AI art is not very easy to get particular with. Plus, I do want to hand draw my characters because I just appreciate the hand-eye coordination it develops, and all the proportions and details I end up learning about the human body.

So take the art for what it is, from a budding artist. It’s what you get when you’re not hiring anyone.

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